Pathfinder
A pathfinder that will find and visually display the shortest path between any two given points. The user has the choice of either using A* Search or Dijkstra's Algorithm and has a variety of options available.
Features
- Supports A* Seach and Dijkstra's Algorithm
- Programmed in Python using Tkinter as a GUI
- Graphically shows all the cells that are checked and queued by the algorithm
- Supports several features including:
- Random max generation
- Enabling/Disabling of diagonal moves
- Variable animation speed